Read e-book online Domain Knowledge for Interactive System Design: Proceedings PDF

By Alaistair Sutcliffe, David Benyon, Frans van Assche (eds.)

ISBN-10: 0387350594

ISBN-13: 9780387350592

ISBN-10: 1504128915

ISBN-13: 9781504128919

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Read or Download Domain Knowledge for Interactive System Design: Proceedings of the TC8/WG8.2 Conference on Domain Knowledge in Interactive System Design, Switzerland, May 1996 PDF

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Extra resources for Domain Knowledge for Interactive System Design: Proceedings of the TC8/WG8.2 Conference on Domain Knowledge in Interactive System Design, Switzerland, May 1996

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Such constraints must be adequately captured. Rationale capture We found it difficult to capture and build rationale into our domain model. We could see the different variations that were possible in our domain model, but this didn't necessarily convey the rationale behind why certain combinations of features or requirements were mandatory, desirable or illegal. Multiple perspectives To some extent, we avoided consistency and conflict resolution issues between domain experts and other documentation viewpoints.

In our experience, however, it was difficult to think of aero-engine starting systems as a set of well-defined components with 'clean' interfaces to other components. We suspect that this was because we were initially concerned with requirements rather than code, Diary of a domain analyst and because our focus was on the behavioral aspects of aero-engine starting systems rather than the structural aspects. Lesson 12 - modelling 'commonality' and 'optionality' is hard One emerging principle of domain analysis is to separate aspects which are common to all systems in a domain from those which are not.

This knowledge is difficult to model as it tightly depends on the specific situation of each firm : 'Every innovation typically involves a different blend of processes. The way in which these processes are combined and blended is the art of managing innovation. To complicate matters further, there are perhaps as many different ways to manage innovations as there are different innovations' (Souder, 1987). A decision making process Many models of the innovation process are based on a sequential representation of activities, from the idea of a new product to its launching on the market.

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Domain Knowledge for Interactive System Design: Proceedings of the TC8/WG8.2 Conference on Domain Knowledge in Interactive System Design, Switzerland, May 1996 by Alaistair Sutcliffe, David Benyon, Frans van Assche (eds.)


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